7 day roguelike challenge – “Back Up” End of day 1 Written on March 10, 2013, by .

The 7 day roguelike challenge “invites developers to produce a complete roguelike game in seven short days”. With just under 300 teams entering this year we thought we would give it a go as well.


Day 1 summary

This is our first 7drl so we are doing things from scratch as much as possible. Plain Java with libgdx so far. We have an explorable, random map up and running, albeit without corridors yet. Rich is in charge of that part while I’ve done the other parts. The main character moves with the arrow keys and cannot go through walls as expected. Enemies move randomly and also stick to actual rooms. Just added an activity log below to record what happens.










Goals for day 2



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